This was our first product ever created by our studio. We have 4 people working on this project together in the span of 2 and a half months. A lot of our inspiration came from games that 2D action platformers we absolutely adored like the Metal Slug series, Gun Gore and Ganolli, Mercenary Wars. Due to the limited resource in man power, time available as well as knowledge base that we had, Metal Commando was really what we tried our best to create. Although it still lacks quite a bit of content, we believe if given a bit more time, our product can appeal to a much bigger audience.