Falsus Chronicle, fight for the future of the kingdom!
Falsus Chronicle is a rogue-like tactical RPG. A cursed king, a cruel game of sacrifices. Players have to use limited TPs to defeat enemies and even achieve specified route conditions for passing through stages on the map randomly generated.
Falsus Chronicle is one of the nominees of the 1st IMGA SEA.
What makes your game unique?
We integrated two special mechanisms into the gameplay.
One is the randomly-generated map creation, which makes the compositions and positions of enemies and random map events different every time a player enters a stage.
The other one is the “map route” mechanism. In each battle, there’s a battle condition set for players to achieve. Whether the condition is achieved or not determines the route a player proceeds in a map.
More conditions achieved, more battles you can get (which increases the difficulty), and greater rewards after completing the stage.
So, the maps, battles and conditions are intercorrelated, with an important factor – “Randomness.”
Why do you think you will win the Grand Prix?
We created a unique way of adventure in a RPG, and hope players like it.